23:49 29 Jul 2011.
Updated: 02:20 30 Jul 2011
Dead End Thrills is a site collecting beautiful scenes from video games, mostly but not exclusively first-person shooters. They’ve had the HUDs stripped, so that nothing but the game world is visible; some of them have been viewed with custom textures or other modifications also—but, to my understanding, they’re not photoshopped or otherwise treated after being captured.
Some of my favorites:
07:35 11 Jul 2011
Those of you who visit this site (as opposed to reading it via various proxies like Google Reader) will have noticed that the image in the site header changes. I’ve set it up to randomly select from several images, and this post contains brief commentary about those images.
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12:09 08 Mar 2010
I’ve been using the vector graphics editor Inkscape a fair bit over the last few days, and in the last few months have given it something of a workout. It’s been quite impressive. I was never a really heavy Illustrator user, but Inkscape seems to compare to it much more favorably than, say, GIMP compares to Photoshop. It’s a later-generation product, so perhaps that’s not being fair, but regardless it just feels a lot better to use. Maybe there are killer features that Illustrator has that Inkscape doesn’t, but since I don’t know what they are, I don’t miss them…
I’ve mainly been using it for map-making (related to this), and for that it’s been really good, and I’m rather glad it exists, because doing the same kind of work in a bitmap editor would probably be incredibly frustrating. I haven’t read through the documentation, but whenever I’ve needed to find out how to do something I’ve been able to without much trouble, so it seems that they’re doing a good job on that as well.
07:00 11 Aug 2009.
Updated: 10:21 13 Aug 2009
15:46 23 Jun 2009
I did some work on the PyWebSF site, so that it looks rather better than it did with the default WordPress theme. I altered a pretty good WordPress theme called Arras Theme, which I was fairly impressed with. As a reminder, the first meeting is tonight.
23:03 21 Jun 2009
My brother asked me a while ago to design a logo for PyWebSF, and tonight I took a shot at it. Part of me thinks it has a certain something, and part of me thinks it’s exactly the sort of thing you get when you ask an engineer to do a designer’s job.
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18:08 10 Jun 2008
I noticed earlier this year that Wells Fargo ATMs had a new user interface. I was quite skeptical of it at first, partly because it was quite different and I’d gotten used to the old interface, and partly because I tend to believe that many redesign efforts end up providing worse usability than the prior design (I’m an optimist, clearly).
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22:12 18 Jan 2007
It’s not, as a co-worker claimed today, because I’m a Luddite. And, despite often feeling as if I’m against it, I’m not actually against the technological capability to send and received HTML-formatted messages via email.
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00:00 30 Nov 1998.
Updated: 16:31 14 Jan 2007
A gallery of images designed to tile seamlessly as backgrounds.
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18:08 30 Sep 1998.
Updated: 18:09 14 Jan 2007
00:00 30 Sep 1998.
Updated: 19:55 04 Dec 2006
00:00 31 Jul 1998.
Updated: 18:10 14 Jan 2007
00:00 28 Jul 1998.
Updated: 20:12 04 Dec 2006
00:00 23 Jul 1998.
Updated: 18:38 14 Jan 2007
00:00 08 Jul 1998.
Updated: 22:50 07 Jan 2007
00:00 05 Jul 1998.
Updated: 17:38 11 Jan 2007
00:00 30 Jun 1998.
Updated: 18:03 14 Jan 2007
00:00 30 May 1998.
Updated: 22:42 07 Jan 2007
00:00 30 Apr 1998.
Updated: 22:38 07 Jan 2007
00:00 28 Apr 1998.
Updated: 22:36 07 Jan 2007